Back to projects SIDE QUESTS · OUT OF SYLLABUS
Out of syllabus · Lab · Field notes

Side quests:
what I build when nobody assigned it.

Hackathons, game jams, personal tools and research I chose to take on. Some are finished, some are half-built, one is still a sketch. Each card says honestly how far it has got.

All side quests

Nine quests,
one restless habit.

Puck the Hothead 3D model, three-quarter view
In development
Original IP · Unity + Blender

Puck the Hothead

A satirical indie game: a teenage orangutan with a temper, in a PS1-era world built around grinding and momentum.

Development journal →
Close-up of the 3D bust: both eyes follow a target moving in a loop
Done
3D · Rigging

Self-Portrait Bust

A stylized 3D me with a look-at eye rig. Move one target and both eyes follow; exports to Unity.

See how it was made ↓
Tiny Traces team receiving first place
Won · 1st place
48-hour hackathon · CTRL+CREATE

Tiny Traces

Detecting child separation in crowds before it becomes a missing-child case. I led the team and the research.

Case study →
F2F Protocol card game on a table
Shipped in 48 h
Global Game Jam

F2F Protocol

A 15-second card game that makes social masks slip. Playtested with about 50 people.

Case study →
Low-vision
access
Research · in progress
Accessibility research

Low-Vision Access to AI

How blind and low-vision people use ChatGPT and Claude with screen readers. Desk research and a fatigue-aware session plan are done; sessions with the Blind People’s Association, Ahmedabad are being arranged.

Hive
pad
Building
Physical computing · ESP32

ESP32 Hive Pad

A custom macropad on an ESP32: workflow shortcuts over Bluetooth, and a hub for the Bluetooth devices around my desk.

AI
ownership
In progress
Local-first AI

AI Ownership

A personal AI that runs on my own hardware: llama.cpp for the brain, Piper for the voice, ChromaDB for memory. Each part works on its own; wiring them into one loop is next.

Laptop
bag
Concept
Industrial design

Laptop Bag

A carry-system study inspired by Watch Dogs 2.

Anurag in front of a wall of sticky notes
Live
Three.js · scroll experience

Sovereign Archive

The original portfolio: a camera moving through the raw process until it finds signal.

Enter the archive ↗
Featured · Self-portrait bust

A stylized me,
with eyes that follow.

Stylized 3D self-portrait bust: curly black hair, full beard, cream crew-neck shirt

A bust built from three photos of me (front, left and right profile) and checked against them over six render-and-compare passes: hair height, depth and width measured against the photos. The eyes sit on bones aimed at a single look target, so one control moves both, and the head carries the gaze when it turns. It exports as an FBX for Unity.

Built through a scripted, AI-assisted Blender pipeline that I art-directed. The base head topology comes from the open MakeHuman base mesh (CC0).

Both eyes of the bust following a target moving in a loop

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